AI Insights · Timothy · July 2024
Top 5 3D Anime Games on Android in Egypt: Q2 2024 Performance
Discover the performance of the top 5 3D Anime Games on Android in Egypt during Q2 2024, featuring key trends in downloads, revenue, and active users.
In the second quarter of 2024, the top 5 3D anime games on Android in Egypt showcased varied performance in terms of downloads, revenue, and active user metrics. Here’s a detailed look at how each app fared, based on data from Sensor Tower.
Solo Leveling:Arise
Released by Netmarble in early May 2024, this game experienced a notable launch with weekly downloads peaking at 84K in the first week. However, the downloads saw a sharp decline, settling at around 2.5K by the end of June. Weekly revenue followed a similar trend, starting at $747 and fluctuating to a high of $1.2K before dropping to $589. Active users peaked at 93K in mid-May but gradually decreased to approximately 76K by the end of the quarter.
DRAGON BALL LEGENDS
This long-standing title from Bandai Namco Entertainment showed a steady increase in weekly downloads, reaching a high of 11.9K in mid-June. Weekly revenue saw a significant spike to $581 in late May, stabilizing around $189 by the end of June. Active users grew from 24.4K in early April to 38.2K by the quarter's end, demonstrating a consistent upward trend.
SAKURA School Simulator
Although this game did not generate any revenue, it maintained a consistent performance in downloads and active users. Weekly downloads ranged from 3.5K to 8.1K, with a notable peak in mid-June. Active users remained stable, starting at 45.7K and concluding the quarter at 45.7K, indicating a loyal player base.
CAPTAIN TSUBASA: ACE
Released by Program Twenty Three, this game saw modest weekly downloads, peaking at 6.3K in early April and stabilizing around 2.5K by the end of June. Revenue was minimal, with a high of $255 in late April and dwindling to $27 by the quarter's end. Active users increased steadily from 39.3K to 46.3K over the quarter.
ONE PIECE Bounty Rush
Bandai Namco’s popular game had weekly downloads peaking at 4K in late May, with revenue reaching a high of $2.8K during the same period. Active users fluctuated, starting at 5.6K in early April and ending at 3.4K by late June, indicating a decline in engagement towards the end of the quarter.
For more detailed insights and analytics on these games, visit Sensor Tower.